Rs 14,000 / USD $88 |
NVIDIA GeForce GTX 460 |
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Product Review |
The GeForce GTX 460 was a presentation fragment illustrations card by NVIDIA, propelled in July 2010. Based on the 40 nm process, and dependent on the GF104 illustrations processor, in its GF104-325-A1 variation, the card underpins DirectX 12.0. Despite the fact that it bolsters DirectX 12, the element level is just 11_0, which can be hazardous with more up to date DirectX 12 titles. The GF104 illustrations processor is an enormous chip with a pass on territory of 332 mm² and 1,950 million transistors. It highlights 336 concealing units, 56 surface mapping units and 32 ROPs. NVIDIA has combined 2 GB GDDR5 memory with the GeForce GTX 460, which are associated utilizing a 256-piece memory interface. The GPU is working at a recurrence of 675 MHz, memory is running at 900 MHz.Being a double opening card, the NVIDIA GeForce GTX 460 draws power from 2x 6-pin power connectors, with power draw appraised at 160 W greatest. Show yields include: 2x DVI, 1x small HDMI. GeForce GTX 460 is associated with the remainder of the framework utilizing a PCI-Express 2.0 x16 interface. The card estimates 210 mm long, and includes a double space cooling arrangement. Its cost at dispatch was 229 US Dollars. |
NVIDIA GeForce GTX 460 Specifications
Model |
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Brand | NVIDIA |
Model | GTX 460 |
GPU | |
GPU Name | GF104 |
GPU Variant | GF104-325-A1 |
Architecture | Fermi |
Foundry | TSMC |
Process Size | 40 nm |
Transistors | 1,950 million |
Die Size | 332 mm² |
Graphics Card | |
Release Date | Jul 12th, 2010 |
Generation | GeForce 400 |
Production | End-of-life |
Launch Price | 229 USD |
Bus Interface | PCIe 2.0 x16 |
Clock Speeds | |
GPU Clock | 675 MHz |
Shader Clock | 1350 MHz |
Memory Clock | 900 MHz 3600 MHz effective |
Memory | |
Memory Size | 2 GB |
Memory Type | GDDR5 |
Memory Bus | 256 bit |
Bandwidth | 115.2 GB/s |
Board Design | |
Slot Width | Dual-slot |
Length | 8.25 inches 210 mm |
TDP | 160 W |
Suggested PSU | 450 W |
Outputs | 2x DVI 1x mini-HDMI |
Power Connectors | 2x 6-pin |
Render Config | |
Shading Units | 336 |
TMUs | 56 |
ROPs | 32 |
SM Count | 7 |
L1 Cache | 64 KB (per SM) |
L2 Cache | 512 KB |
Theoretical Performance | |
Pixel Rate | 9.450 GPixel/s |
Texture Rate | 37.80 GTexel/s |
FP32 (float) performance | 907.2 GFLOPS |
FP64 (double) performance | 75.60 GFLOPS (1:12) |
Graphics Features | |
DirectX | 12.0 (11_0) |
OpenGL | 4.6 |
OpenCL | 1.1 |
Vulkan | N/A |
CUDA | 2.1 |
Shader Model | 5.1 |
Supported Games |